IScalable
Introduction
What is Scale?
ScaleX = Width / 2;
ScaleY = Height / 2;Width = ScaleX * 2;
Height = ScaleY * 2;Scale Example
Sprite regularSizedSprite = SpriteManager.AddSprite("redball.bmp");
regularSizedSprite.Y = 4;
Sprite scaledOnXSprite = SpriteManager.AddSprite("redball.bmp");
scaledOnXSprite.ScaleX = 3;
Sprite scaledOnXAndYSprite = SpriteManager.AddSprite("redball.bmp");
scaledOnXAndYSprite.Y = -7;
scaledOnXAndYSprite.ScaleX = 3;
scaledOnXAndYSprite.ScaleY = 3;
Scale is independent of Texture
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