itch.io
Introduction
FlatRedBall Web games can be uploaded to itch.io. This guide provides a walkthrough for uploading your game.
You must first publish your game through Visual Studio before uploading it to itch.io. For more information, see the Distribution page.
Uploading a Build
Once you have published your build through Visual Studio, you should have a folder similar to the following image:
Open the wwwroot and create a .zip file with the contents.
Next, log in to your itch.io account and select the option to Upload new project.
Fill in your project's information, but be sure to set Kind of project to HTML.
Click the Upload Files option and select your .zip file that you created earlier.
Check the This file will be played in the browser option.
You can specify the resolution for your project. Typically you should have your project run at a multiple of your native resolution so that pixels draw correctly. If your game uses a smaller resolution for a pixel aesthetic, you may want to set the resolution at two or three times the native size.
For example, consider a game which is set to a resolution of 398x224:
You can set the game to render at 300% scale by setting the size to 1194x672:
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