TiledMapSave
Introduction
Loading a TMX
// If false, then the source PNG files are not loaded
// This can make loading faster, and suppresses exceptions
// if referenced PNGs are not found. Set this to true if you
// intend to eventually convert the TiledMapSave to a runtime
// object
Tileset.ShouldLoadValuesFromSource = false;
var tiledMapSave = TiledMapSave.FromFile(absoluteFile);Last updated
Was this helpful?